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Status Planned
Categories Visualization
Created by Guest
Created on Jul 14, 2025

Add ability to generate thematic display for meshes mesh that has a different normal value in vertex

Thematic Display Styles are incorrectly shading Terrains imported from LandXMLs as zero and shading triangles as multiple slopes\heights, etc. Currently to show one color, the vertex of the triangle should have the same normal. When concerned facets/triangles are different at three corners, slope is shown with different color shading. There is a need to a tool or feature to remove/replace vertex normal with surface normal.