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Visualization

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Distribuited Render on VUE

Hello,I request that the distributed rendering also works with VUE, saving the file in the OUT folder for Relighting and NPR
about 3 years ago in Visualization 0 Needs review

STM with Raster in Bentley View

I wish to view an STM (Scalable Terrain Model) file outside of ContextCapture Editor. I was able to create a DGN with an attachment of the STM in - it is displayed correctly. Once I have added a Raster Draping to the STM and set it to be displ...
over 1 year ago in Visualization 0 Needs review

Enable Bing Maps as drape material

We can currently make drape materials from any image that is imported in the raster manager. Through raster manager we can also attach a Geolocated BING map background. Please allow this map to be assigned as the drape material to enable draping o...
almost 3 years ago in Visualization 0 Needs review

Bylevel and Level Overrides for Hatches/Patterns and Fills

Make Bylevel and Level Overrides recognise Hatches and Patterns. If a H/P is placed on a particlar level, then it will use a H/P pre-defined for that level. This should also pave the way for H/P's to be overriden by level.Make Bylevel / Level Over...
almost 4 years ago in Visualization 0 Future consideration

[Display styles] Unlit smooth

Add "Unlit smooth" in default Display styles. It is needed when working with reality meshes which are converted to OBJ or Mesh.
6 months ago in Visualization 0 Needs review

Support Referencing gITF, GLB format

gITF is quite fast and scalable format for viewing textured 3d meshes. https://en.wikipedia.org/wiki/GlTF
6 months ago in Visualization 0 Needs review

JT Export -- JT file size to big have to be reduced

The size of the exported JT files is roughly 10 to 15 times to big. It look like that the building data use a configurartion which may fit in engine manufacturing or rocket sience where fine granularty and exact geometriey is requiered. At least t...
over 1 year ago in Visualization 3 Needs review

Realitymesh switcing textures on/off in Connect-programs

In the program Contextcapture viewer you can turn on/off textures of a 3XM-file. This option I would like in the Reality Mesh Attachments-dialog. And so you can use a textured mesh also as a untextured mesh in your DGN-files. This should be expand...
about 1 year ago in Visualization 1 Needs review

Smooth(shaded) render and bump

Add bump maps in smooth render. Bump materials(aka normal maps) can be HW accelerated too(shaders) so could be added as Display style option.
almost 4 years ago in Visualization 1 Already exists

Add an Audible Tone when CVE completes

Caching visible edges on medium size layouts can take 5-10 min and on large GA's it can take 20-30min. I often do other things while this happens and don't notice when it's done. Adding an option for an audible tone when it's complete would be hel...
almost 4 years ago in Visualization 0 Needs review